Designer
We had a client that wanted to make a Skee-Ball game for their state's lottery page. I was the designer on the project and it was up to me to come up with a design for the control system. After research and some trial and error, I decided on the snap mechanic where you click on the ball and snap the mouse forward. The harder the snap the faster the ball traveled. I also collaborated with the art team in making some UI elements for when the player would score. We came up with a celebration for goals, and multipliers for the holes. This added more of a challenge to the game as you would aim for the holes with the multipliers.
Software:
Playcanvas
Google Docs
Photoshop